
THE MOSSWAY
VIRTUAL ENVIRONMENT DEVELOPMENT
THE MOSSWAY
This was a 10 week long project where we had to create a scene from scratch. The assignment focused on creating a fully fleshed-out environment that demonstrates strong worldbuilding and visual storytelling. I developed a post-apocalyptic city alleyway, modeling all assets, creating custom textures, and designing the lighting to support the scene’s mood. The final result highlights a cohesive and immersive space that communicates a clear sense of atmosphere and story.


Reference Photos


Game Inspiration




Foliage & Prop Inspiration

HDRI Maps

Low Poly Blocking

Modular Kit


Alpha Cards

Final Renders




